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Model Control

Model Control

Model Control

Add models from the Library and control them with the Gizmo. You can also group, lock, or hide them via the Properties tab or Scene List.

Add Models from Library

You can add pre-prepared 3D models via Library → Models.
If the Library window is not visible, activate it from the Top Bar.

To add a model:

  1. Select a model from the Library

  2. If you’re using it for the first time, click to download.

  3. LMB + Drag & Drop it into the Viewport

Models are placed on the Grid by default.
If placed on another model, they snap to the surface instead.

Added models appear in the Scene List.
To view only models, change the filter from All to Object.



Remove Models

Right-click (RMB) the model in the Viewport or Scene List and select Delete,
or use the shortcut: Backspace / Delete.



Control Models

a. Using the Gizmo

Select a model to display the Gizmo. Use it to move, rotate, or scale the model directly in the Viewport.



b. Using the Properties Tab

You can also adjust the transform values directly from the Properties tab after selecting the model.

Enter values manually or adjust the handlers to change the values.

You can toggle the Lock Icon on/off to lock or unlock the ratio.



c. Snap to Ground

You can move the selected model's base to align with the Grid by using the Drop to Floor function.

  • Shortcut: G



Group

You can temporarily group selected objects to treat them as a single object.

Grouped objects have their position, rotation, and scale information reconfigured based on the group's pivot point.

To group objects, select them in the viewport or the scene list.

Then, open the menu with a RMB and select Group, or use the shortcut to create a group.

  • Group shortcut : Ctrl + G


To ungroup an existing group, select the group, open the menu with a RMB, and select Ungroup, or use the shortcut to ungroup.

  • Ungroup shortcut : Ctrl + Shift + G



Hide

You can temporarily hide selected objects from the viewport.

Hidden objects are not visible in the viewport and cannot be selected or targeted by functions.

To hide objects, select them in the viewport or the scene list.

Then, open the menu with a RMB and use the Hide/Show option, or click the Hide Icon next to the object in the scene list.



Lock

You can temporarily lock selected objects.

Locked objects are visible in the viewport but cannot be selected or targeted by functions.

To lock objects, select them in the viewport or the scene list.

Then, open the menu with a RMB and use the Lock/Unlock option, or click the Lock Icon next to the object in the scene list.