Add models from the Library and control them with the Gizmo. You can also group, lock, or hide them via the Properties tab or Scene List.
Add Models from Library
You can add pre-prepared 3D models via Library → Models.
If the Library window is not visible, activate it from the Top Bar.

To add a model:
Select a model from the Library
If you’re using it for the first time, click to download.
LMB + Drag & Drop
it into the Viewport
Models are placed on the Grid by default.
If placed on another model, they snap to the surface instead.
Added models appear in the Scene List.
To view only models, change the filter from All to Object.
Remove Models
Right-click (RMB) the model in the Viewport or Scene List and select Delete,
or use the shortcut: Backspace / Delete.

Control Models
a. Using the Gizmo
Select a model to display the Gizmo. Use it to move, rotate, or scale the model directly in the Viewport.

b. Using the Properties Tab
You can also adjust the transform values directly from the Properties tab after selecting the model.
Enter values manually or adjust the handlers to change the values.
You can toggle the Lock Icon
on/off to lock or unlock the ratio.

c. Snap to Ground
You can move the selected model's base to align with the Grid by using the Drop to Floor function.
Shortcut:
G

Group
You can temporarily group selected objects to treat them as a single object.
Grouped objects have their position, rotation, and scale information reconfigured based on the group's pivot point.
To group objects, select them in the viewport or the scene list.
Then, open the menu with a RMB
and select Group
, or use the shortcut to create a group.
Group shortcut :
Ctrl + G
To ungroup an existing group, select the group, open the menu with a RMB
, and select Ungroup
, or use the shortcut to ungroup.
Ungroup shortcut :
Ctrl + Shift + G

Hide
You can temporarily hide selected objects from the viewport.
Hidden objects are not visible in the viewport and cannot be selected or targeted by functions.
To hide objects, select them in the viewport or the scene list.
Then, open the menu with a RMB
and use the Hide/Show
option, or click the Hide Icon
next to the object in the scene list.

Lock
You can temporarily lock selected objects.
Locked objects are visible in the viewport but cannot be selected or targeted by functions.
To lock objects, select them in the viewport or the scene list.
Then, open the menu with a RMB
and use the Lock/Unlock
option, or click the Lock Icon
next to the object in the scene list.
