Use the Board’s review tools to explore your model, check details, and verify dimensions directly in the scene — helping your team review designs thoroughly and make confident decisions.

Board tools are located at the bottom center of the interface. Each tool serves a specific purpose for inspecting and reviewing scenes in detail.
Material
Click the Material tool to view the material chip linked to the selected material group.
Click a chip to open the Material List layer.
Select a material from the list to instantly switch and preview it in the scene.

Explode
Use the Explode tool to separate model parts for detailed inspection.
Adjust the slider to control the spacing between parts.

Section View
Activate Section View to cut through the model and reveal internal structures.
Choose the cut direction: X, Y, or Z axis.

Distance
Click two points in the scene to measure the distance between them.
The measurement appears directly in the Viewport.

Angle
Click three points in the scene to measure the angle formed.
The angle value is displayed in the Viewport.

Render
The render modes are Basic and Light.
In the Board, if a scene is added from Studio, it follows the render mode set in Studio.
If a 3D file is uploaded directly, it is set to Light mode by default.
The render mode cannot be changed in the Board, but you can adjust settings such as quality and sample count to preview different results.

Tips
Measured distances and angles remain visible until you click the Clear button.
Press ESC to turn off any active tool.